Whole world is divided to chunks(1000x1000x1000)
World is also vertically divided to altitude zones.
Chunks are filled with islands of one biome (like “Desert”), so chunk = biome
A biome consists of sub-biome islands (like “Small Oasis”, “Oasis”, “Savanna”, “Rocky Desert” for Desert Biome)
Dying comes with certain penalties. Upon death, you will respawn at your last set Home Point, such as a claimed Flying Ship.
You will return with a reduced amount of Health, scaled proportionally to your character’s level. Additionally, any non-permanent buffs will be lost.
Items from your inventory will remain at the place of death for 10 minutes in a special chest, after which time if you do not collect them, they will disappear.
As items lose Durability, their effectiveness gradually decreases. When items break completely, they lose all functionality. Damaged or broken Tools, Weapons, and Equipment can be repaired using Repair Kits. These kits can be used anywhere, but they restore less Durability compared to using them at an Anvil. Higher-quality Anvils allow for even more efficient repairs, making them a valuable resource for maintaining your Gear.
The upgraded item will have improved stats, making it stronger or more efficient than its previous version. At certain Upgrade Levels, there’s a chance that the upgrade will not only increase the item’s base stats but also grant an additional modifier or enhance an existing one.
The enemy level depends on the altitude at which we are located. Enemies are weakest near the sea; the higher we fly, the more powerful enemies appear. More powerful enemies drop more valuable items. The best items (such as crystal weapons and armors) can be found at the maximum altitude.
Elite enemies may appear among the normal enemies, which are stronger than the basic version but also drop valuable runes and recipes.
| ALTITUDE | HEIGHT | BIOMES |
| 1 | 0-1000 | Forest, Swamp, Desert, Rotten |
| 2 | 1.000-2.000 | Jungle, Russet Forest (Autumn Forest), Rotten |
| 3 | 2.000-3.000 (not added in Early Access) |
Winter Biome |
| Hold Crouch to crouch and avoid falling off the Block you’re standing on. |
| Create potions by combining ingredients with the same effects at the alchemy table. |
| If you’re under the Effect of a Levitation Potion, press Crouch to cancel it and fall back to the ground. |
| To light a Fire Pit, hold a Torch and press Interact while looking at it. |
| Tools, Weapons, and Gear can be upgraded to +10 – you’ll need an Upgrade Station. |
| To collect Water from the ocean, press Secondary Action on the surface while holding a Bucket. |
| Press Interact to place or take a Torch from a Torch Holder. |
| Steam rises from the pot when your Food is ready. |
| See an interesting Block you’d like in your base? Destroy it once to learn how to craft it. |
| Hold Radial Menu with your bow drawn to choose between Arrow Types in your Inventory. |
| To use advanced or master gear, unlock the required Skills in the Skill Tree. |
| Put a Weapon with an Effect into a Processing Station to extract its Lesser Rune. |
| Fragments and Runes can be combined into higher-tier versions using Runalit at the Rune Station. |
| To recharge Staffs and Spellbooks, use a Spirit Charging Station with Spirit Crystal Dust as Fuel. |
| Explore Dungeons to find special Golden Chests containing rare Loot. |